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0
votes
Fixed

Building subscenes without platform package doesn't work

Build Pipeline

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Aug 12, 2020

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Version/s: 2020.1.0f1

Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more

0
votes
Duplicate
5
votes
Postponed

[URP] OnMouse methods are not called when using Camera Stacking with dif...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open attached "CameraStackIssue" project2. Enter Play Mode3. Try to click on the cube in the Game View4. Click o... Read more

1
votes
Duplicate

[Android] URP with Linear Color space causes artifacts on Android with V...

Package: Scriptable Render Pipeline Universal

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Aug 12, 2020

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Version/s: 7.1.0

How to reproduce:1. Open the project attached in the google drive in the Case edits2. Make sure, that Linear Color space is selected... Read more

0
votes
Fixed

[Polybrush] Color Element doesn't does not return to the Pallete when it...

Package: Polybrush

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Aug 12, 2020

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Version/s: 1.0.2

How to reproduce:1. Create a new project2. Window -> Package Manager > Install Polybrush3. Click Tools -> Polybrush -> P... Read more

0
votes
Fixed

[LightProbes] While recording still frames flash and delay occurs when s...

Progressive Lightmapper

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Aug 12, 2020

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Version/s: 2019.3.7f1, 2019.4, 2021.1

How to reproduce:1. Open the attached project named "case1270007" and scene "Timeline"2. Enter Play mode3. Observe the switching of ... Read more

1
votes
Duplicate

Crash on DebugStringToFilePostprocessedStacktrace when loading/unloading...

Progressive Lightmapper

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Aug 12, 2020

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Version/s: 2019.4.3f1

Bug reproducible when loading/unloading scenes, when GetLightmapSettings() returns a null pointer. User reproduced with: 2019.4.3f1 ... Read more

0
votes
Fixed

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...

Profiling

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Aug 12, 2020

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Version/s: 2020.2.0a19

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more

0
votes
Fixed

[Android]A fractured or black screen is rendered on Android devices When...

Android

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Aug 12, 2020

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Version/s: 2019.4.1f1, 2019.4.7f1

Steps to reproduce:1. Open user's attached project "Dark3D.zip"2. Build it on Android3. Notice the screen is black or very fragmente... Read more

0
votes
Duplicate

[GPU PLM] Progressive updates cause lightmap artifacts

Progressive Lightmapper

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Aug 12, 2020

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Version/s: 2019.4.2f1, 2019.4.8f1, 2020.1.0b13

Steps to reproduce: 1. Download and open EnterTheRoom project2. Make sure that Progressive GPU is selected as the lightmapping backe... Read more

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