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Custom brush is re-enabled when painting in Prefab mode with Auto Save on
How to reproduce:1. Open the attached "case_1136696-CustomBrushPrefabMode" project2. Select "GameObject1" in the Hierarchy and open ... Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce:1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene"2. Enter PlayMode3. Observe Console w... Read more
[iOS] IL2CPP regression between 17.4.16 & 18.3.7, 100% CPU usage when po...
To reproduce:1. Open attached project "IL2CPPSocketPoll.zip"2. Build for iOS3. Deploy the Xcode project to the iOS device4. Press "R... Read more
Scrollbar Value and Size sliders are broken when the Canvas has a Canvas...
How to reproduce:1. Open the attached "ScrollRectWithCanvasScaler.zip"2. Expand 'Canvas_Root', 'Scroll View' Game objects3. Click on... Read more
UNITY_PURCHASING define becomes disabled when recompiling assemblies
Steps to reproduce:1. Open User-supplied project ("Change IAP setting from code.zip")2. Enable IAP in Services3. Press Commands (at ... Read more
Symbol server fails to load "mono-2.0-bdwgc.dll"
Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more
References to any AudioClip within a [OdinSerialize] List<T> in Serializ...
Steps to reproduce:1. Open user attached project2. Select SampleScriptableObject3. Notice that all references are present4. Close th... Read more
[Deferred Rendering] Material will not use Reflection Probes when Render...
How to reproduce:1. Open attached project "Case_1136368_reproProject.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Select "... Read more
[Linux][Vulkan] HDRP template build for Linux x86_64 Debug with Vulkan p...
To reproduce:Either just run the player (zipped in .tar.gz) or build and run it (zipped in .zip) The following error appears: Assert... Read more
Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...
1. Open the attached 'sprite.zip' project2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons