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0
votes
By Design

Custom brush is re-enabled when painting in Prefab mode with Auto Save on

2D

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Mar 13, 2019

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Version/s: 2018.3.0a6, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1136696-CustomBrushPrefabMode" project2. Select "GameObject1" in the Hierarchy and open ... Read more

0
votes
Won't Fix

[Support] SslStream.AuthenticateAsClient is never authenticated when try...

Mono

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Mar 13, 2019

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Version/s: 2017.4.0f1, 2017.4.9f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene"2. Enter PlayMode3. Observe Console w... Read more

0
votes
Fixed

[iOS] IL2CPP regression between 17.4.16 & 18.3.7, 100% CPU usage when po...

iOS

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Mar 13, 2019

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Version/s: 2018.3.0a8, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project "IL2CPPSocketPoll.zip"2. Build for iOS3. Deploy the Xcode project to the iOS device4. Press "R... Read more

1
votes
Won't Fix

Scrollbar Value and Size sliders are broken when the Canvas has a Canvas...

uGUI

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Mar 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a2, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "ScrollRectWithCanvasScaler.zip"2. Expand 'Canvas_Root', 'Scroll View' Game objects3. Click on... Read more

9
votes
Fixed

UNITY_PURCHASING define becomes disabled when recompiling assemblies

Package: Purchasing

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Mar 13, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Change IAP setting from code.zip")2. Enable IAP in Services3. Press Commands (at ... Read more

0
votes
Fixed

Symbol server fails to load "mono-2.0-bdwgc.dll"

Mono

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Mar 13, 2019

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Version/s: 2018.1.3f1

Reproduction steps: 1. Create a New Project2. Switch to .NET 4.x3. Build a Standalone Player4. Attach Visual Studio with Symbol Serv... Read more

0
votes
Not Reproducible

References to any AudioClip within a [OdinSerialize] List<T> in Serializ...

Asset - Database

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Mar 13, 2019

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Version/s: 2018.3.7f1

Steps to reproduce:1. Open user attached project2. Select SampleScriptableObject3. Notice that all references are present4. Close th... Read more

0
votes
By Design

[Deferred Rendering] Material will not use Reflection Probes when Render...

Graphics - General

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Mar 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1136368_reproProject.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Select "... Read more

0
votes
Not Reproducible

[Linux][Vulkan] HDRP template build for Linux x86_64 Debug with Vulkan p...

Linux

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Mar 12, 2019

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Version/s: 2019.2.0a9, 2019.2.0b9

To reproduce:Either just run the player (zipped in .tar.gz) or build and run it (zipped in .zip) The following error appears: Assert... Read more

1
votes
Fixed

Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...

2D

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Mar 12, 2019

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Version/s: 2018.3.0a3, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

1. Open the attached 'sprite.zip' project2. Go to Project tab -&gt; 'sprites' folder and duplicate some sprites (select sprite and p... Read more

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