Search Issue Tracker
MSAA is not applied on Quest 2 using Built-In Render Pipeline and Vulkan
Steps to reproduce:1. Open the attached project "QuestMSAABug.zip"2. Notice there is only one Quality Level and Anti Aliasing is set... Read more
[HDRP] RenderPipelineSettings are not public making it impossible for us...
Currently there's only a getter and no setter for these properties making it impossible for users to create a custom settings on the... Read more
Crash on RenderingCommandBuffer::PrepareState when waiting in Play Mode ...
Reproduction steps:1. Open the attached project “WaitingCrash”2. Enter the Play Mode3. Select Earth planet.4. Wait a couple of minut... Read more
"Failed to find entry-points" is thrown when importing old Scripts
Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 1. What Happened on Unity 2021.3.22f1 in a New project with no o... Read more
XCode GPU capture on iOS causes API validation breaking assert
When trying to do a capture in URP 23.2, using XCode 14 on an iPhone11 (it was also reproduced on different iOS devices by other peo... Read more
Script doesn't execute when entering the Play Mode until the GameObject ...
Reproduction steps:1. Open the attached “3D tile.zip” project2. Open the “Assets/Scenes/Level-1.unity” Scene3. Enter the Play Mode4.... Read more
Crash on MergePrefabChanges when opening scenes
Reproduction steps:1. Open the attached user's project ("Or..Client.zip")2. Select UniCorn -> Scenes Window -> WorldScene Expe... Read more
[Editor] When trying to move the selected editor window to a second moni...
Steps to reproduce:1. Open the attached user's project "Multi_Monitor_Docking_Bug.zip"2. Select the ReproLayout under the Layouts dr... Read more
[iOS] “Screen.orientation” returns wrong orientation when rotating a device
How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more
The dropdown will not close when clicked outside of it
How to reproduce:1. Open the attached project “TestDropdown.zip”2. Enter Play Mode3. Click on the dropdown in the Game view4. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open