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[UNet] IndexOutOfRangeException is thrown after restarting Editor and re...
To reproduce:1. Open project attached by the user2. Build it (Mac standalone)3. In the build click option "Server only"4. Hit play i... Read more
Unity freezes/stops logging when out of drive space, no error given
Reproduction steps:1. Fill up the disk, which has Editor.log file, leave some MB free space2. Open repro project3. Press play4. Wait... Read more
[OpenGL] The back buffer is forced to be cleared by the camera that set ...
Steps to reproduce:1. Open user attached project (New Unity Project 33)2. Open test.unity scene3. Observe that the second camera dra... Read more
[Regression] Normal Map texture looks all black in the Project View
Steps to reproduce:1. Open attached project "935158.zip"2. Select "heatwave.png" in the Project View3. Change its texture type to 'N... Read more
MaterialPropertyBlock does not affect values for Meta pass when using on...
To reproduce: 1. Download and open attached "Case 127141 - MaterialPropBlock_vs_MetaShaderPass.zip" project.2. Open "test" scene.3. ... Read more
Shader breaks and outputs 'unknown semantics "SV_InstanceID" specified f...
How to reproduce:1. Open users attached project and Scene.unity file in 2017.1.0p22. Notice the Cube is blue and its "Diffuse" shade... Read more
There is a duplicate Build and Run menu item which doesn't even work
To reproduce: 1. In the Editor, open the File menu Expected: there is only one Build and Run menu item Reproduced in 2017.3.0a2Did n... Read more
UI Mask component crashes editor after you Build & Run
Steps to reproduce:1. Open QA attached project (reduced) or user attached project2. Build and run for windows3. Build will run, edit... Read more
[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled
If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more
[Material] Alpha value that is Animated in Materials Color property is r...
How to reproduce:1. Open users attached project and "testScene"2. Open the Game view, notice that there are two White bars in the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed