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0
votes
Fixed

[UNet] IndexOutOfRangeException is thrown after restarting Editor and re...

Networking

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Jul 26, 2017

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Version/s: 2017.1.0p1

To reproduce:1. Open project attached by the user2. Build it (Mac standalone)3. In the build click option "Server only"4. Hit play i... Read more

0
votes
Fixed

Unity freezes/stops logging when out of drive space, no error given

Themes

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Jul 26, 2017

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Version/s: 5.6.2p1

Reproduction steps:1. Fill up the disk, which has Editor.log file, leave some MB free space2. Open repro project3. Press play4. Wait... Read more

0
votes
Fixed

[OpenGL] The back buffer is forced to be cleared by the camera that set ...

Camera

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Jul 26, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project (New Unity Project 33)2. Open test.unity scene3. Observe that the second camera dra... Read more

0
votes
Fixed

[Regression] Normal Map texture looks all black in the Project View

Themes

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Jul 26, 2017

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Version/s: 2017.2.0b5

Steps to reproduce:1. Open attached project "935158.zip"2. Select "heatwave.png" in the Project View3. Change its texture type to 'N... Read more

0
votes
Fixed

MaterialPropertyBlock does not affect values for Meta pass when using on...

Progressive Lightmapper

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Jul 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Download and open attached "Case 127141 - MaterialPropBlock_vs_MetaShaderPass.zip" project.2. Open "test" scene.3. ... Read more

0
votes
Fixed

Shader breaks and outputs 'unknown semantics "SV_InstanceID" specified f...

Shaders

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Jul 26, 2017

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Version/s: 2017.3.0a1

How to reproduce:1. Open users attached project and Scene.unity file in 2017.1.0p22. Notice the Cube is blue and its "Diffuse" shade... Read more

0
votes
Fixed

There is a duplicate Build and Run menu item which doesn't even work

Themes

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Jul 26, 2017

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Version/s: 2017.3.0a2

To reproduce: 1. In the Editor, open the File menu Expected: there is only one Build and Run menu item Reproduced in 2017.3.0a2Did n... Read more

1
votes
Fixed

UI Mask component crashes editor after you Build & Run

uGUI

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Jul 26, 2017

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Version/s: 2017.2.0b3

Steps to reproduce:1. Open QA attached project (reduced) or user attached project2. Build and run for windows3. Build will run, edit... Read more

0
votes
Fixed

[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled

AI Navigation

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Jul 26, 2017

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Version/s: 5.5.2f1

If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more

0
votes
Fixed

[Material] Alpha value that is Animated in Materials Color property is r...

Graphics - General

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Jul 26, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open users attached project and "testScene"2. Open the Game view, notice that there are two White bars in the sc... Read more

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