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1
votes
Won't Fix

[Assetbundles] Shader keyword is lost in Build when Shader is in differe...

Asset Bundles

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug Test" project 2. Open the "bootstrap" Scene 3. Enter the Play Mode and inspect th... Read more

0
votes
Won't Fix

[macOS] "build is damaged and cannot be opened" error when downloading U...

MacOS

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Mar 22, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1.0a2, 2021.2

Reproduction steps: 1. Create a new project 2. Build for Mac 3. Upload build online to Google Drive 4. Download the build (Google Dr... Read more

0
votes
Fixed

Value set to serialized fields in OnValidate() method doesn't get displa...

Serialization

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May 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more

0
votes
Fixed

Prefabs don't visually show their HideFlags.NotEditable state in the Hie...

Scene Management

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "EnableDisableBugs.zip" 2. Open the "SampleScene" Scene 3. Expand the "Spawner" GameOb... Read more

9
votes
Not Reproducible

Running too many instances of the standalone player causes new ones to c...

Texture

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Mar 16, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Create and build a new project for Windows or Linux 2. Download and open the attached "run.py" script 3. Modify... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when creating a large amount...

DirectX12

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more

0
votes
Not Reproducible

[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...

Android

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Feb 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a2

How to reproduce: 1. Create a new empty project 2. Set up the device to work through adb WIFI (how to info is attached in the notes ... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more

0
votes
By Design

[macOS] [iOS] WebCamTexture dimensions requested on creation are not set...

MacOS

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1320637.zip") 2. Open "TestScene" 3. Enter Play mode 4. Check Console window to s... Read more

0
votes
Fixed

Previously loaded Scene's Ambient light is applied to a GameObject when ...

Shadows/Lights

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Mar 28, 2021

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Version/s: 2018.4, 2018.4.33f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Ambient light bug 2018.4.zip" project 2. Open the "Dark" Scene 3. Enter Play Mode 4. ... Read more

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