Search Issue Tracker
[Assetbundles] Shader keyword is lost in Build when Shader is in differe...
How to reproduce: 1. Open the user's attached "Bug Test" project 2. Open the "bootstrap" Scene 3. Enter the Play Mode and inspect th... Read more
[macOS] "build is damaged and cannot be opened" error when downloading U...
Reproduction steps: 1. Create a new project 2. Build for Mac 3. Upload build online to Google Drive 4. Download the build (Google Dr... Read more
Value set to serialized fields in OnValidate() method doesn't get displa...
Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more
Prefabs don't visually show their HideFlags.NotEditable state in the Hie...
How to reproduce: 1. Open the user's attached "EnableDisableBugs.zip" 2. Open the "SampleScene" Scene 3. Expand the "Spawner" GameOb... Read more
Running too many instances of the standalone player causes new ones to c...
How to reproduce: 1. Create and build a new project for Windows or Linux 2. Download and open the attached "run.py" script 3. Modify... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more
[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...
How to reproduce: 1. Create a new empty project 2. Set up the device to work through adb WIFI (how to info is attached in the notes ... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more
[macOS] [iOS] WebCamTexture dimensions requested on creation are not set...
Steps to reproduce: 1. Open the attached project ("1320637.zip") 2. Open "TestScene" 3. Enter Play mode 4. Check Console window to s... Read more
Previously loaded Scene's Ambient light is applied to a GameObject when ...
How to reproduce: 1. Open the user's attached "Ambient light bug 2018.4.zip" project 2. Open the "Dark" Scene 3. Enter Play Mode 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used
- [D3D12] HDRP DLSS resource state is reported incorrectly when when calling ClearUnorderedAccessViewFloat
- URP Decal Projector does not render decal when in Play Mode with a specific project
- Audio Source does not output audio when using 3rd party plugin for Text-to-Speach