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ListView item name is barely visible when reordering on macOS
Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more
Frame Debugger continuously allocating ram when looking at Shadows.Rende...
Reproduction steps:1. Open the attached project “SampleProject”2. Go to Assets > Aircraft Physics > Game > Scenes3. Open th... Read more
Audio Files generate a different dep hash when reimported
Reproduction steps:1. Open the attached project “webglhashes” using WebGL as the Platform2. In the project window, navigate to Asset... Read more
IL2CPP Build fails when Windows display language is Turkish
Reproduction steps:1. Change your Windows display language to Turkish2. Create a new project3. Change the Scripting Backend to IL2CP... Read more
[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more
Editor fails to Build when building for WebGL Platform
How to reproduce:1. Open the "WebGL_Build_Bug" project2. Open the “SampleScene”3. Make sure to switch Build to “WebGL” (Edit > Bu... Read more
WebGL Player cannot connect to localhost
How to reproduce:1. Open the "WebGL_Connection_Bug" project2. Open the “SampleScene”3. Make sure to switch Build to “WebGL” (Edit &g... Read more
[Android] [IOS] Unable to display an app Over Native UI when built
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android / IOS device3. Observe the background arou... Read more
Unity Editor Update Check window text says to click on “Download install...
Reproduction steps:1. Create a new project2. Open Unity Editor Update Check window (Help > Check for Updates) Expected result: Th... Read more
Assets reference GUIDs are not updated in the file when changing the ref...
Reproduction steps:1. Open the attached project “AssetReferanceBug”2. Find the “Assets/Prefabs/checker_red_texture” texture, open ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved