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Secondary Unity instance writes EditorInstance.json when starting the Ed...
Steps to reproduce: 1. Create an empty unity project. 2. Create Material in Assets folder - This will spawn the worker process once ... Read more
Global Illumination Draw Modes in scene view don't display Generated Lig...
How to reproduce: 1. Open attached project ("ReproLightmap.zip") 2. Open SampleScene scene 3. In the Scene window at the top-left co... Read more
Addressable asset loading takes longer than loading them using Resources...
To reproduce: 1. Open the QA's attached project 2. Play in Editor 3. Build and Run on mobile or standalone Expected: Loading 1000 s... Read more
NullReferenceException errors are thrown when interacting with Input Sys...
How to reproduce: 1. Create a new Unity project 2. Import the Input System package 3. Import the Quick Search package 4. Open Edit >... Read more
[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more
TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canva...
How to reproduce: 1. Open attached project ("TMPro-Culling-Repro.zip") 2. Open SampleScene scene 3. Open Profiler window (Window->An... Read more
[XR][OpenVR][WMR] HMD's trackingState does not change when the device lo...
How to reproduce: 1. Open the attached "TrackingStateBug.zip" project 2. Enter Play mode 3. Inspect the Console and notice the devic... Read more
[XR][WMR] Only skybox is rendered when "Shared Depth Buffer" is disabled
How to reproduce: 1. Open the attached "XR_WMR_Skybox.zip" project 2. Open scene "SampleScene" 3. Plug-in a WMR device and enter Pla... Read more
[HDRP] Swithcing to quality preset without Metal and AO Properties enabl...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Create a new quality ... Read more
Property reference is not disposed when it is redeclared in a script and...
How to reproduce: 1. Open the sample Scene of the attached project "1189787.zip" 2. Open the TestSerializeField.cs script 3. Comment... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- Fullscreen blit is not working when Render Graph is enabled
- EditorUserBuildSettings is corrupted when changing Editor version of the project
- TextMeshPro dynamic font does not render when the Game View resolution is small and set to Low Resolution Aspect Ratios