Search Issue Tracker

0
votes
Fixed

Secondary Unity instance writes EditorInstance.json when starting the Ed...

Scripting

-

Oct 08, 2019

-

Version/s: 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

Steps to reproduce: 1. Create an empty unity project. 2. Create Material in Assets folder - This will spawn the worker process once ... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

-

Oct 08, 2019

-

Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Open attached project ("ReproLightmap.zip") 2. Open SampleScene scene 3. In the Scene window at the top-left co... Read more

0
votes
Won't Fix

Addressable asset loading takes longer than loading them using Resources...

Package: Addressables

-

Oct 08, 2019

-

Version/s:

To reproduce: 1. Open the QA's attached project 2. Play in Editor 3. Build and Run on mobile or standalone Expected: Loading 1000 s... Read more

0
votes
Fixed

NullReferenceException errors are thrown when interacting with Input Sys...

Package: Input System

-

Oct 08, 2019

-

Version/s: 0.1.2, 1.0.0

How to reproduce: 1. Create a new Unity project 2. Import the Input System package 3. Import the Quick Search package 4. Open Edit >... Read more

0
votes
Duplicate

[SerializeReference] Inspector shows the wrong editor for fields that us...

Scripting

-

Oct 08, 2019

-

Version/s: 2019.3

1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more

1
votes
Fixed

TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canva...

Package: TextMeshPro

-

Oct 08, 2019

-

Version/s: 2.0.1

How to reproduce: 1. Open attached project ("TMPro-Culling-Repro.zip") 2. Open SampleScene scene 3. Open Profiler window (Window->An... Read more

1
votes
Fixed

[XR][OpenVR][WMR] HMD's trackingState does not change when the device lo...

XR SDK

-

Oct 08, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the attached "TrackingStateBug.zip" project 2. Enter Play mode 3. Inspect the Console and notice the devic... Read more

1
votes
Fixed

[XR][WMR] Only skybox is rendered when "Shared Depth Buffer" is disabled

Package: Windows XR Plugin

-

Oct 08, 2019

-

Version/s: preview.1 - 2.0.3

How to reproduce: 1. Open the attached "XR_WMR_Skybox.zip" project 2. Open scene "SampleScene" 3. Plug-in a WMR device and enter Pla... Read more

0
votes
Fixed

[HDRP] Swithcing to quality preset without Metal and AO Properties enabl...

Package: Scriptable Render Pipeline HD

-

Oct 08, 2019

-

Version/s: HDRP 8.0.0/Staging

Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Create a new quality ... Read more

0
votes
Postponed

Property reference is not disposed when it is redeclared in a script and...

Asset - Database

-

Oct 08, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the sample Scene of the attached project "1189787.zip" 2. Open the TestSerializeField.cs script 3. Comment... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.