Search Issue Tracker

17
votes
Fixed

Allocated memory is not cleared when loading and unloading scenes

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more

0
votes
By Design

[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...

Mobile

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Sep 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more

0
votes
Won't Fix

Asset parameters not updating in Inspector when changed with script and ...

Serialization

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Sep 07, 2020

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Version/s: 2018.4, 2018.4.26f1, 2021.1

How to reproduce:1. Open the attached project from "stopTime_1275738.zip"2. Navigate to Window > My Window3. Select asset "Test" ... Read more

0
votes
Fixed

Crash on VCCache::GetEntry when opening project

Version Control

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Sep 06, 2020

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Version/s: 2019.3.0b1, 2020.1, 2020.1.4f1, 2020.2

Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more

0
votes
Fixed

Shader compiler stopped being able to expand statements in macro argumen...

Shader System

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Sep 06, 2020

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Version/s: 2020.2.0a13, 2020.2.0b1

How to reproduce:1. Open a new project2. Extract the "MudBun.zip" file into the created project's Assets folder3. Select the "Marchi... Read more

0
votes
Fixed

The majority of the Graph View functionality stops working when adding a...

Graph Tools Foundation

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Sep 05, 2020

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Version/s: 2020.2.0a4, 2020.2.0b1

How to reproduce:1. Open the attached "1275569" project2. Open the Graph View window by going Window->05 All Combined3. Right-cli... Read more

0
votes
By Design

The Component editing mode is automatically exited when selecting the Ga...

Scene/Game View

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more

0
votes
Fixed

Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...

2D

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Sep 05, 2020

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Version/s: 2020.1.0a9, 2020.1.2f1, 2020.2

Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more

0
votes
By Design

SearchFilter() is inaccessible due to its protection level

Asset - Database

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps:1. Open attached project "FindAssets.zip"2. In Project window, open Assets/BugFindAsset.cs3. In "BugFindAsset.cs"... Read more

3
votes
By Design

EventType.mouseUp not fired when the cursor is located outside of the E...

IMGUI

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Sep 05, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a21

How to reproduce:1. Open the attached '1275520.zip' project2. Select the 'BugReport' > 'TestCode'3. Click and hold the left mouse... Read more

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