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Allocated memory is not cleared when loading and unloading scenes
How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more
Asset parameters not updating in Inspector when changed with script and ...
How to reproduce:1. Open the attached project from "stopTime_1275738.zip"2. Navigate to Window > My Window3. Select asset "Test" ... Read more
Crash on VCCache::GetEntry when opening project
Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more
Shader compiler stopped being able to expand statements in macro argumen...
How to reproduce:1. Open a new project2. Extract the "MudBun.zip" file into the created project's Assets folder3. Select the "Marchi... Read more
The majority of the Graph View functionality stops working when adding a...
How to reproduce:1. Open the attached "1275569" project2. Open the Graph View window by going Window->05 All Combined3. Right-cli... Read more
The Component editing mode is automatically exited when selecting the Ga...
How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more
Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...
Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more
SearchFilter() is inaccessible due to its protection level
Reproduction steps:1. Open attached project "FindAssets.zip"2. In Project window, open Assets/BugFindAsset.cs3. In "BugFindAsset.cs"... Read more
EventType.mouseUp not fired when the cursor is located outside of the E...
How to reproduce:1. Open the attached '1275520.zip' project2. Select the 'BugReport' > 'TestCode'3. Click and hold the left mouse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings