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Physics simulation and FixedUpdates are run during the splashscreen
How to reproduce:1. Open the project "positionBug"2. Enable the Development Build checkbox (File > Build Settings > Developmen... Read more
Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce:1. Open user-submitted project2. Navigate to Edit --> Project Settings --> Player --> Other Settings3. Mak... Read more
[Animation Rigging] Bone Rendered does not render bones when they are dr...
Reproduction steps:1. Open the attached project "case_1361819_Repro.7z"2. Open Assets > SampleScene3. Select "Bandit" GameObject ... Read more
[UI Toolkit] Visual artifacts are present when Overflow is set to hidden...
Reproduction steps:1. Open the attached project "Case_1354941.zip" and load Scene "SampleScene"2. Open the Game View3. Observe the e... Read more
Tile Palette breaks the Scene view when using Shadow Caster 2D
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Tile Palette through Window -> 2D... Read more
[Android] Unity app background gets black when Dialog window remains ope...
How to reproduce:1. Open the attached project "android-native-popup-using-unity-master.zip"2. Build and run the project on Android3.... Read more
[XR][UWP] Any OpenXR layer will crash UnityOpenXR.dll on HoloLens2 when ...
Reproduction steps:1. Open project "OpenXR2020.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. S... Read more
[UIR] [iOS] UIToolkit renders incorrectly while scrolling
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Slowly scro... Read more
[IL2CPP][Android] App crashes on launch when patch obb file is pushed
How to reproduce:1. Open the attached project "1347178.zip"2. Open Build Settings and change to Android platform3. Make sure that "I... Read more
Crash on libunity.AnimationClip::GetRuntimeAsset when an Animation is pl...
How to reproduce:1. Open the attached project from Google Drive2. Build And Run the Project3. On the main base screen go to PVP (ico... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open