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[Prefiltering] Crash on scripting_array_length when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.27f1, 2022.3.3... Read more
OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...
How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more
ParallelCreateContactsJob uses 1-2 milliseconds when two GameObject AABS...
How to reproduce:1. Open the “Mesh_AABS_Bug“ project2. Open the “SampleScene”3. Open the Standalone Profiler (Window > Analysis &... Read more
Crash on UndoManager::RegisterUndo when attaching a script with MonoBeha...
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag ”Assets/NewScript.cs” on “TestingObject“ in the Hierarchy window... Read more
Non-metallic object gets blown out from sky reflection when using APV an...
Reproduction steps:1. Open the "IN-43986.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Scene view, observe the "NonMetall... Read more
Editor fps is reduced by half when more than 1 camera is enabled while i...
Steps to reproduce:1. Open the attached user's project "Xr Cam Performance Hell.zip"2. Connect Quest 2 to Oculus Link3. Make sure "D... Read more
[Android] FrameTiming.gpuFrameTime returns 0 when Development Build is e...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Build And Run on an... Read more
Unity Hub toolbar icon is barely visible when Windows is set to Light mode
How to reproduce:1. Open the Unity Hub2. Observe the toolbar icon Expected result: The icon is clearly visibleActual result: The ico... Read more
The device selection menu does not respond to mouse clicks when trying t...
Reproduction steps:1. Open the "IN-44341.zip" project2. Open "Assets/Input/ShipControls.inputactions"3. In the "All Control Schemes"... Read more
Memory consumption increases in the Play mode on the URP 3D template wit...
How to reproduce:1. Open the "IN_40303" project2. In the Project Settings make sure Android Platform is selected3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used