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Fixed

Fixed in 1.0.X - Entities

Votes

0

Found in [Package]

1.0.0

Issue ID

ECSB-480

Regression

No

ParallelCreateContactsJob uses 1-2 milliseconds when two GameObject AABS are within each other and one of them has Shape Type set to "Mesh"

Package: Unity Physics

-

How to reproduce:
1. Open the “Mesh_AABS_Bug“ project
2. Open the “SampleScene”
3. Open the Standalone Profiler (Window > Analysis > Profiler (Standalone Process))
4. Enter Play Mode and wait for 5-10 seconds
5. Exit Play Mode
6. Observe the Profiler

Expected result: “NarrowPhase:ParallelCreateContactsJob (Burst)” Job Worker does not use more than 0.1 milliseconds
Actual result: “NarrowPhase:ParallelCreateContactsJob (Burst)” Job Worker uses 1-2 or more milliseconds

Reproduced with: 1.0.8, 1.0.10 (2022.3.2f1)

Reproduced on: Windows 11

Notes:
1. Reproducible in Player
2. Not reproducible when setting the “Island_3” GameObject “Physics Shape” Component’s Shape Type to “Convex Hull”

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