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0
votes
Fixed

InterlockedExchange function throws an error when using floats as argume...

Shader System

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Nov 25, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "float-atomics.zip"2. Select the "test" compute shader from the Project > Assets3... Read more

0
votes
Not Reproducible

UI Button OnClick event triggers twice when the mouse button is clicked ...

uGUI

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Mar 10, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's project2. Play the "Revolution Management" scene3. Press anywhere in the Game view4. Select an... Read more

0
votes
By Design

PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...

Scripting

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Nov 22, 2018

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Version/s: 2018.2.16f1, 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Download the attached file “1103080.zip” and unzip it2. Run “<path to Unity.exe> -batchMode -buildTarget A... Read more

0
votes
Duplicate

Performance drop in Scene view when moving GameObjects in the Scene

Metal

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Sep 30, 2021

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Version/s: 2020.3.19f1, 2021.2.0b13, 2022.1.0a7

How to reproduce:1. Download the attached project '1369564.zip'2. Open the 'SampleScene' Scene3. Move any GameObject in the Scene Ex... Read more

0
votes
Duplicate

GameObject becomes darker when building with Command Line

Shadows/Lights

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's project "BuildBug.zip"2. Open the "SampleScene" Scene from Assets > Scenes3. Double click o... Read more

1
votes
Fixed

[Android] Hidden files in StreamingAssets folder are not included in bui...

Android

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Nov 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "StreamingAssetsBug"2. Build the project for Android3. Change the extension of the c... Read more

0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

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Nov 01, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test&gt;Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

FP32 is used for a temporary variable when compiling a shader

Shader System

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the attached "NewUnlitShader.shader" Shader3. Select the "NewUnlitShader.shader"... Read more

0
votes
Fixed

WebGL Input System interactions are delayed or played preemptively when ...

WebGL

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Feb 23, 2022

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Version/s: 2021.2.0b1, 2021.2.11f1, 2022.1, 2022.2

How to reproduce:1. Open the user attached "HoldInteractionBug.zip" project2. Build the project in WebGL (File -&gt; Build Settings ... Read more

0
votes
By Design

Frame Debugger shows different number of Draw Calls when compared to one...

FrameDebugger

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1127156.zip" and load Scene "SampleScene"2. Open the Frame Debugger window (Window ... Read more

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