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0
votes
Fixed

InterlockedExchange function throws an error when using floats as argume...

Shader System

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Nov 25, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached project "float-atomics.zip" 2. Select the "test" compute shader from the Project > Assets 3... Read more

0
votes
By Design

PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...

Scene Management

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Apr 06, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps: 1. Open attached project "IsPrefabAssetMissing.zip" 2. In Test Runner window, PlayMode tab, run the "_02_Missing... Read more

0
votes
By Design

Prefab "Duplicate identifier" errors when importing Prefab in different ...

Scene Management

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Feb 09, 2022

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Version/s: 2019.4, 2020.3.8f1, 2020.3.25f1, 2021.1.0a2, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "prefab" 2. In Project Window open the "Assets" folder and find the file "street" 3... Read more

0
votes
Duplicate

Performance drop in Scene view when moving GameObjects in the Scene

Metal

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Sep 30, 2021

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Version/s: 2020.3.19f1, 2021.2.0b13, 2022.1.0a7

How to reproduce: 1. Download the attached project '1369564.zip' 2. Open the 'SampleScene' Scene 3. Move any GameObject in the Scene... Read more

0
votes
Duplicate

GameObject becomes darker when building with Command Line

Shadows/Lights

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's project "BuildBug.zip" 2. Open the "SampleScene" Scene from Assets > Scenes 3. Double click o... Read more

1
votes
Fixed

[Android] Hidden files in StreamingAssets folder are not included in bui...

Android

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Nov 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached project "StreamingAssetsBug" 2. Build the project for Android 3. Change the extension of th... Read more

0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

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Nov 01, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

FP32 is used for a temporary variable when compiling a shader

Shader System

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Create a new project 2. Import the attached "NewUnlitShader.shader" Shader 3. Select the "NewUnlitShader.shad... Read more

0
votes
Active

Custom Inspector PropertyField Foldouts do not stay collapsed when redra...

UI Toolkit

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Mar 07, 2022

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Version/s: 2021.2.0a19, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more

0
votes
Active

Drag and drop blue Highlight marker is stuck when dropped in an invalid ...

Misc

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Jan 07, 2022

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Version/s: 2021.2.0a1, 2022.1, 2022.2, 2022.2.0a1

How to reproduce: 1. Open project "ArrayInspectorTest.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector window... Read more

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