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WebGL Player flickers and logs warnings when viewport is resized and "Li...
How to reproduce:1. Open the "WebGL_Colorspace" project2. Open the "SampleScene"3. Switch build to "WebGL" (File > Build Settings... Read more
[Android] Text input field doesn't disappear when pressing "Enter" on th...
How to reproduce:1. Open the user’s attached “InputfieldTest” project2. Build and Run the “TestingScene” Scene on Android3. Connect ... Read more
Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
A List can not be populated when using SerializedDictionary
Reproduction steps:1. Open the attached project “CoreRp“2. Open the Scene “Assets/Scenes/SampleScene“3. In the Hierarchy window sele... Read more
Trail of Particle System Flickering when Lifetime value is <0.02
Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Scenes/EndlessMode” Scene3. In the Hierarchy window select... Read more
[Android] A black screen appears for a few seconds when returning to the...
How to reproduce: Open the attached “IN-35606“ project In the File → Build Settings click Build After installing the Player on the d... Read more
Gradle throws errors when attempting to build APK with 2GB or larger assets
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Click File > Buil... Read more
GameObject does not stop moving when being moved by an Animation Clip an...
Reproduction steps:1. Open the user attached "Repro2.zip" project2. Open the "AnimPlayablePauseBug" scene3. Enter Play mode and in t... Read more
Crash on objc_release when TextField in custom Window is selected on MacOS
Reproduction steps:1. Open the attached “CrashRepro” project2. Go to Scenarios > Scenarios then press on "ScenarioTest" - this wi... Read more
[Mac][Android] File>Build and Run fails with a prompt
Steps to reproduce: 1. Open any Unity project2. Set the build target to Android (File>Build Settings)3. Build the project using t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved