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"ArgumentException: An item with the same key has already been added" wh...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Inspect the Console Window Expected resu... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce:1. Open the attached project2. Open the Test Runner (Window -> General -> Test Runner)3. In the Test Runner w... Read more
Editor crashes when inspecting Serialized Field ParticleSystem variable ...
How to reproduce:1. Open the attached project "PS_Crash.zip"2. Open "TestScene" Scene3. Open "TestPS.cs" script in Visual Studio Cod... Read more
Odin Inspector crashes the Editor when selecting an entry from the Attri...
Reproduction steps:1. Open the user's submitted project "New Unity Project (1).zip"2. Go to Tools -> Odin Inspector -> Attribu... Read more
Editor crashes on dynamic_array<VFXCommandList::VFXCommandSubList,0>::in...
Reproduction steps:1. Open the attached "case_1347510.zip" project2. Load the SampleScene3. Clear GI Cache in Preferences window4. C... Read more
[HDRP] Material causes "Unknown RenderQueueType" error on startup and "C...
Reproduction steps:1. Open attached project "benchmark-office.zip"2. Observe Console window3. In Project window, select "Assets/3D M... Read more
[macOS] Microphone usage in script causes build to fail with ambiguous e...
1. Create a new project2. Create a new script named "Example.cs"3. Into the script file copy and paste example from here: https://do... Read more
[Unity Recorder] Output File Name and File Path is reset to default afte...
How to reproduce:1. Open the attached "case_1354025.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Test... Read more
[VFX] Particle simulation doesn't match the reference VFX when using Vis...
How to reproduce:1. Open the attached project's Scene labeled "Scene"2. In the Game View, inspect the reference Visual Effect "VFX_R... Read more
[Android] Camera Clipping Plane clips through game objects on certain de...
Reproduction steps:1. Download and open the attached project: "clipPlaneTest.zip"2. Build and Run the project to Android3. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open