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[Linux] Crash on DisableSubMenu when double clicking to close a context ...
Reproduction steps:1. Download and open the attached project called: "case_1347655"2. Open the SampleScene contained in Assets3. Sel... Read more
[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...
How to reproduce:1. Open the attached project (WarpCursorTest.zip)2. Open Scenes/SampleScene3. Enable "Maximize on Play" in the Game... Read more
[GPU PLM] Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching l...
Open supplied repro projectBake with GPU LMChange light colorBake with GPU LMObserve fallback to CPU Version: 2022.1.0a6.729Revision... Read more
Low quality font when using chinese Editor language
Steps to reproduce:1. Create a new project2. In the Editors toolbar, press "Edit" > "Preferences"3. Select the "Languages" tab in... Read more
[Linux][Localization] Unable to change language in Player when trying to...
Reproduction steps:1. Download and open the attached project "Test.zip"2. Build and Run the project3. Click on the button labeled "E... Read more
Reorderable locale fields for the Localization Package cannot be duplicated
How to reproduce:1. Create a new project and open it2. Add the localization package to the project (Add this line to the package man... Read more
[Windows] Mouse input doesn't work in multi-display secondary windows wh...
Reproduction steps:1. Download and open project 'Multidisplayissue.zip'2. Build scene 'SampleScene' to Windows Standalone player3. R... Read more
VirtualCamera position can't be adjusted in the Inspector when Follow an...
How to reproduce:1. Open the attached "CinemachineIssues.zip" project2. Select the "CM vcam1" GameObject in the Hierarchy3. Try adju... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved