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Empty Scene Template name gets trimmed in New Scene window when using UI...
How to reproduce: 1. Create a new project 2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value) 3. Res... Read more
[ShaderGraph] Getting a smaller gradient than generated code example whe...
Reproduction steps: 1. Open the attached project "GradientIssue.zip" 2. In the Assets folder open "Gradient Example.shadergraph" Sha... Read more
A slider's dragger centers itself under the mouse cursor when clicking it
Reproduction steps: 1. Open the attached project "BugReports" and load Scene "SliderIntBug" 3. Enter Play Mode 4. Press on the red d... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
ArticulationBody.maxLinearVelocity doesn't limit velocity when forces ar...
How to reproduce: 1. Open the user's attached project 2. Open scene TestScene 3. Press the Play button and observe the Console Expe... Read more
Compute Buffer errors in the Player.log when building project with Verte...
Reproduction steps: 1. Open the attached project "1074438-IvalidStride.zip" 2. Open the "SampleScene" Scene 3. Set Vertex Compressio... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: # Download attached project and open in Unity # Build and Run project on a MacBook # Observe overexposed H... Read more
[CacheServer] Editor crashes when "IP Address" in Project Settings is empty
If "IP Address" in Project Settings for CacheServer is empty and you do Reimport All - Editor is crashing How can we reproduce it ... Read more
[Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtl...
How to reproduce: 1. Open the attached project 2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps: 1. Open the attached 'Test Ground' project 2. Observe the 'Assets/New Overlap List.asset' in the Inspector 3. Ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene