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Active

Crash on core::base_hash_set when building a specific project

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Jun 11, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Main Menu” Scene3. Go to “Gilligames/Build/All“ through the Mai... Read more

0
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Not Reproducible

Build becomes unresponsive when enabling "Deep Profiling Support" and "A...

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Jun 12, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the attached “IN-102715” project2. Open the Build Settings window (File → Build Settings)3. Make sure the “... Read more

0
votes
Active

"Unknown" memory increasing in the Memory Profiler when in Play mode

Package: Memory Profiler

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Jun 12, 2025

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Version/s: 1.1.6

How to reproduce:1. Open the attached “IN-99303” project2. Enter Play mode3. Unpause Play mode4. Open the Memory Profiler5. Click Ca... Read more

0
votes
Won't Fix

Errors “Render Graph Execution error“ and “ArgumentNullException: Value ...

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Jun 10, 2025

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Version/s: 6000.2.0b5

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/URLCustomPass/URPCustomPassScene.unity” Scene3. Obse... Read more

0
votes
Not Reproducible

Ghosting around GameObjects while moving when using Fast Approximate Ant...

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Jun 12, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Reproduction steps:1. Open the "IN-103821_repro" project2. Open the "OurdoorsScene"3. Enter Play Mode4. Use the mouse to turn the ca... Read more

1
votes
Active

[Android] [OpenGLES3] Some of the shadows are not rendered when deployed...

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Jun 12, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Open the “AR Shadows demo.zip“ project2. Open the “ShadowReceiverDemo“ scene3. Build and Run for Android4. Obser... Read more

1
votes
Active

Variable parsing fails when characters are placed next to square brackets

Package: Unity Behavior

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Jun 12, 2025

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Version/s: 1.0.11

Reproduction steps:1. Open the attached “IN-104552” project2. Open the “Behavior Graph” in the Behavior Graph window3. Open the “Tes... Read more

0
votes
By Design

Button OnClick event remains the same when the selected function is chan...

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Jun 12, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Reproduction steps:1. Open the attached “ButtonOnClickPrivate” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarc... Read more

0
votes
In Progress

[DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling ...

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Jun 12, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a5

How to reproduce:1. Open the attached “IN-101691.zip” project2. In the Project window, select the “CrashingShader” asset (located in... Read more

0
votes
In Progress

Nested Subgraph block property value is not passed through to the main g...

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Jun 12, 2025

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Version/s: 2022.3.61f1, 6000.0.50f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Import the attached package Open Main graph Enter the subgraph block in the Output context at the deepest level ... Read more

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