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RangeAttribute does not retain value when entered directly into the numb...
How to reproduce:1. Open the attached project "AlgoQuest.zip"2. Select "Main Camera" in the Hierarchy window3. Change the "Smooth Sp... Read more
GC.Collect causes spikes in the CPU when an additional camera uses a Ren...
Reproduction steps: 1. Open attached project "RenderTextureBug.zip"2. Open Assets > Scenes > SampleScene3. Open Windows > A... Read more
Netocde 1.0.8 setting composite=true causes ghost data to not always sync
How to reproduce:1. Expected result:Actual result: Reproduced with: 2022.2.19f1Could not test with: 2020.3.48f1, 2021.3.25f1, , 2023... Read more
The Animator does not detect bones when bones are altered
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Some tangents return NaN when the Tangents calculation method is set to ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
[Android/Input Manager] Intermittent touch input starts to jitter after ...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform selected2. Build And Run on an Android device3... Read more
BaseVerticalCollectionView.Rebuild allocating GC when selecting a specif...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Units [PREVIEW] Window (Miniatures > Windows > Units [PREV... Read more
Text is masked when the Maskable property is disabled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select Text_CLAIM Game... Read more
Nodes' outlines are not visible when inspecting a VFX graph in the Visua...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New VFX.vfx” VFX Graph3. Observe the nodes Expected resu... Read more
Crash on Rigidbody_CUSTOM_set_centerOfMass_Injected when opening a speci...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/MartinTests/Tutorial Martin.unity” Scene Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used