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Sub-asset gets corrupted when a SpriteAtlas is stored as sub-asset
Reproduction steps:1. Open the attached “BugRepro” project2. Click Test > Generate Test Asset3. In the Project View, select “/Ass... Read more
Crash with Unity.Networking.Transport.NetworkDriver:Connect when using N...
Reproduction steps:1. Open the attached user's project2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result: The Edit... Read more
Creating and opening a Visual Effect Graph throws errors in the Console,...
How to reproduce:1. Open an empty project and install Visual Effect Graph2. Create a new Visual Effect Graph and double-click it to ... Read more
Shortcuts: User gets "Profile already exists" validation during default ...
Steps to reproduce: Create a project Go to the menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens In the profi... Read more
ArgumentOutOfRangeException is thrown when calling SetTriggerParticles o...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
[VFX] MultiMesh output with ShaderGraph is ignoring no cast shadow
With a Multi Mesh Output and the ShaderGraph integration, disabling CastShadow is only applied on a single mesh index. Step to repro... Read more
Rename Shortcut Profile window does not display all the data correctly
Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more
The Global shader variable unity_DeltaTime.x value does not match the Ti...
Reproduction steps:1. Open the attached project “DeltaTimeProject”2. Open the 'Assets/DeltaTimeIssueTest.unity' scene3. Enter Play M... Read more
URP project Scene View flickers when opened using OpenGLCore
Reproduction steps:1. Open the attached project “URP”2. Observe the Scene View Expected result: Scene View does not flickerActual re... Read more
Total Bake Time is always shown as 0 after precomputing realtime GI
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1355229/] Steps to repro: Open the attached project ([^RealtimeGIPrecomputeNoTota... Read more
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