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Won't Fix

Votes

0

Found in

2020.3.48f1

2021.3.25f1

2022.2.20f1

2023.1.0b17

2023.2.0a15

2023.3.0a3

Issue ID

UUM-35713

Regression

No

Sub-asset gets corrupted when a SpriteAtlas is stored as sub-asset

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Click Test > Generate Test Asset
3. In the Project View, select “/Assets/MyAsset.asset“
4. In the Project View, deselect the asset, by clicking anywhere else in the View
5. Enter the Play Mode
6. Exit the Play Mode
7. Repeat 3rd step
8. Observe the warnings in the Console window
9. Repeat 4th step
10. Enter the Play Mode
11. Observe the errors in the Console window
12. Exit the Play Mode
13. Repeat 3rd step
14. Observe the errors in the Console window

Expected result: Storing a SpriteAtlas as a sub-asset does not result in a corrupted asset
Actual result: Storing a SpriteAtlas as a sub-asset results in a corrupted asset

Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproducible on: Ubuntu 23.04, Windows 10

Note: on 2022.2.20f1, 2023.1.0b17, and 2023.2.0a15 the warnings from the 8th step are not shown

  1. Resolution Note:

    Please note that by design SpriteAtlas should be used with existing workflow and importer. Adding it as sub-asset to another is unsupported.

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