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Won't Fix

Votes

0

Found in

2021.3.25f1

2022.2.19f1

2023.1.0b16

2023.2.0a14

Issue ID

UUM-26101

Regression

No

Total Bake Time is always shown as 0 after precomputing realtime GI

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Jira twin of: [https://fogbugz.unity3d.com/f/cases/1355229/]

*Steps to repro:*
# Open the attached project ([^RealtimeGIPrecomputeNoTotalTime.zip])
# Open SampleScene scene;
# In the Lighting window (Window>Rendering>Lighting) press Generate Lighting button;
# Wait until the scene's lighting finishes baking;
# Observe the bottom section of the Lighting window.

*Expected result:*
* Total Bake Time field shows actual time spent on Precomputing Realtime GI. See attached screenshot.

*Actual result:*
* Total Bake Time is shown as "0:00:00".

*Notes:*
* Reproducible in 2022.1.0a4, 2020.3.15f2, 2019.4.29f1;
* Reproducible on Windows;
* Reproducible only with Realtime GI, not reproducible with Baked GI.
* If it's not possible to explicitly show the time spent on precomputing realtime GI, then it would make sense to just remove that field in this particular case.

  1. Resolution Note:

    Thank you for your bug report.

    After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.

    The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.

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