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NullReferenceException in ScreenSpaceAmbientOcclusion.AddRenderPasses af...
Steps to reproduce: Open attached project Open Window > Asset Management > Addressables > Groups In Addressables Groups win... Read more
Build process only shows Initializing when building for Android
How to reproduce:1. Create a new project2. Switch the Build Platform to Android3. Build the project Expected result: Running process... Read more
TileMap Palette preview flickers when scaled
Steps to reproduce: Open the attached project "tilemapscaling.zip" Go to Window>2D>Tile Palette Grab the bottom border of the ... Read more
[URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabl...
Steps to reproduce:1. Open the attached user's project "Test-2022-3-47f1.zip"2. Navigate to "Assets/URP-HighFidelity-Renderer.asset"... Read more
Shader Graph Asset icon is blurry in the 4K monitors
How to reproduce:1. Create a new Unity Project2. In the project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more
Default Value of ShaderGraph Color property is 0 by default
How to reproduce:1. Create a new Unity Project2. In the project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more
"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...
Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more
NodeRegistry invalid generic type warning when changing a Blackboard var...
Steps to reproduce: Create a node. Create or add manually a Blackboard variable type (any type). Edit the variable type to a VectorI... Read more
ScrollView is not taking Into account header height when handling mouse ...
Reproduction steps:1. Open the attached “My project (2).zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the ... Read more
Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with ...
How to reproduce:1. Open the attached “IN-91613.zip” project2. Open the “Assets/Assets/Miko.unity” scene3. Enter Play Mode4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size