Search Issue Tracker
Fixed
Fixed in 6000.1.0b6, 6000.2.0a4
Votes
0
Found in
2022.3.56f1
6000.0.34f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-93088
Regression
No
Default Value of ShaderGraph Color property is 0 by default
How to reproduce:
1. Create a new Unity Project
2. In the project window, right-click -> Create -> Shader Graph -> Blank Shader Graph and open it
3. In the Blackboard, click the "+" sign and add the "Color" property
4. Open the created property in the Graph Inspector and click on the "Default Value"
5. Observe the Alpha slider
Expected results: Alpha is set to 100
Actual results: Alpha is set to 0
Reproducible with: 2022.3.56f1, 6000.0.34f1, 6000.1.0b2
Reproducible on: macOS Sequoia 15.1 (M1)
Not reproducible on: No other environement tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- “Cut”, “Copy”, “Duplicate”, “Rename”, “Delete” and other options are not greyed out and active when nothing in the Editor is selected and does nothing when pressed
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
- Cannot interact with GameObjects in the Hierarchy window by using shortcuts or edit menu when selecting a GameObject in the Hierarchy with a “Select” window opened
Add comment