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[DeviceSimulator] The input is detected when clicking on notch
How to reproduce:1. Open the attached project2. Go to Device Simulator tab3. Select "iPhone X" (or any other device with notch) from... Read more
[XR SDK] [HDRP] Left and Right eyes displays volumetric fog differently
Reproduction steps:1. Open the attached project ("VolumetricFog.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Look trough... Read more
Type.GetField() works differently in IL2CPP from Mono
Reproduction steps:1. Open attached project "Test_Reflection.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Game View text... Read more
Error 'No texture data available to upload' when making a WebGL build
Repro steps:1. Have a LEGO microgame on 2019.4 LTS version (e.g. 2019.4.15f1)2. Start 'Build and publish' tutorial3. Make a build an... Read more
OnDisable and OnDestroy not called on ScriptableObject when Loaded/Unloa...
How to reproduce:1. Open the attached "Dumpster Fire.zip" project2. Build to Standalone with Development Build option -> run the ... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
Splitter resize cursors flicker on Linux and Windows
When mousing over a splitter on Windows or Linux, sometimes the resize cursor changes to an arrow for a pixel before changing back t... Read more
Unity drawing an unused Namespace's Struct when creating a Struct with t...
Reproduction steps:1. Open attached Project "StructIssue"2. Attach the "BuggedStruct" Script to any GameObject Expected result: The ... Read more
[macOS] "No registered factory method" and NullReferenceException errors...
How to reproduce:1. Open the attached project "case_1295287-Project.zip"2. Open the Package Manager (Window->Package Manager)3. I... Read more
Can't select sRGB color format for Render Texture on HDRP project
Tested on 2021.1.0a6 + HDRP 10.1 Steps to repro: 1) Start a new HDRP project (make a template or just import package)2) Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject