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Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps:1. Open user's attached project2. In the Hierarchy window, create Empty GameObject (or any other GameObject)3. Dr... Read more
error CS8352 when trying to return a copy of a ref struct due to an outd...
How to reproduce:1. Open the attached project "RoslynCompilerBug.zip"2. See the Console window Expected result: No errorsActual resu... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce:1. Open user's project "Foriero Store.zip"2. Click in the top menu on "Asset Store Tools"3. Click on "Package Uploa... Read more
Keyboard input is not processed when using the InputSystem and Player is...
Reproduction steps:1. Open the user's attached file2. Navigate to keyboardControlsInsideWpf/bin and launch UnityShellTest.exe3. On t... Read more
[Android] ADB Functionality leaks a pipe, causes too many open files error
How to repro:1. Open a new project using a Mac2. Install the Android Logcat package3. Open the Android Logcat window (Window -> A... Read more
Game window framerate is lower when first starting a scene with a low re...
Reproduction steps:1. Create a new HDRP template project2. Make sure Scene and Game windows are docked in the same tab3. In the Game... Read more
[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...
How to reproduce:1. Open the user's attached "DOFInconsistency.zip" project2. Open the "SampleScene" Scene3. Observe the Depth of Fi... Read more
[Animation Rigging] Weight of all Rigs reset to 0 when there are more th...
Reproduction steps:1. Open user attached Project2. Press Play (See that hand is not attached to the sword)3. Exit Play mode4. In the... Read more
Crash on VFXReadbackBuffer::ReadbackInvokeCallback when dragging a VFX t...
How to reproduce:1. Create a new HDRP/ URP project2. Import the Visual Effect Graph package from the Package Manager if needed3. Cre... Read more
[HDRP] Area light baked shadow mask create unexpected shadows
Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument