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1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more

0
votes
By Design

Inspector's elements get overlapped and hidden when narrowing the width

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Jan 25, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps:1. Open the attached “Inspector overlap.zip” project2. Open the “SampleScene”3. Select “Image” GameObject from th... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open tester-attached project2. Check the 'StringToDouble.cs' script3. Drag the Script onto any GameObject4. Ente... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

3
votes
Fixed

[WebGL] Build fails to launch due to Runtime errors

WebGL

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Oct 07, 2021

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Version/s: 2022.1.0a12

How to reproduce:1. create new project2. add Sample Scene to build3. Build&Run4. Notice it runs5. add a cube to your scene6. Bui... Read more

1
votes
Fixed

Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...

Asset - Database

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Nov 28, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more

0
votes
Duplicate

Can't edit Polygon Collider 2D when more than one are added to a single ...

Physics2D

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Apr 17, 2020

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Version/s: 2019.3.0b5, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Create a new empty GameObject3. Add two Polygon Collider 2D to the created empty GameObje... Read more

0
votes
Fixed

Mesh filter animation tint is not added if keyframe recording is not ena...

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Aug 14, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a new project Create a Cube in the Hierarchy window Open Window > Animation > Animation window Sele... Read more

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