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Fixed in 2022.2.X



Found in




Issue ID




ArticulationBody index hierarchy is incorrect when using GetDriveForces method



How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button
4. In the Hierarchy window, select the GameObject "revolute joint" (under "root" -> "fixed joint")
5. In the Inspector window, observe the Body Index value under the Arti Force (Script) component

Expected result: The information from the Revolute joint is supposed to come in at index 3 from the GetDriveForces method
Actual result: The information from the Revolute joint comes in at index 0

Reproducible with: 2022.1.0b10, 2022.2.0a7
Could not test with: 2019.4.36f1 (Articulation Body not supported), 2020.3.30f1, 2021.2.14f1 ('ArticulationBody' does not contain a definition for 'GetDriveForces')

  1. Resolution Note (fix version 2022.2):

    Fixed in 2022.2.0a12

Comments (1)

  1. IngemarSkelanderHiab

    Nov 03, 2022 11:37

    I'm not sure if this is the correct place to write this, but I can reproduce this issue in Beta 13.

    I have a demo project where the problem can be seen, if it would help.

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