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Won't Fix
Votes
2
Found in
2021.3.3f1
2022.1.4f1
2022.2.0a16
Issue ID
UUM-2507
Regression
No
Animator with "AnimatePhysics" mode has delay or advance time after some time compared to "Normal" if using fixedDeltaTime
How to reproduce:
1. Open project "FixedDeltaTimeIssue.zip"
2. Open "SampleScene" Scene and enter Play Mode
3. Press the "Start test" button and observe the result below "Diff"
Expected result: There's no or a very small time difference between Time and fixedDeltaTime
Actual result: There's a growing time difference between Time and fixedDeltaTime
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
Note: Reproducible in the Editor and in the Player
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation