Search Issue Tracker
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce:1. Open the user's attached project2. Build and Run Scenes/SampleScene scene3. Observe the logged messages Expected... Read more
[Hub] Add button does not allow adding projects after downgrading Unity ...
How to reproduce:1. Using Hub 3.0.0-beta.1 Unity Hub switch Channel to Production2. Go to the Projects tab3. In the top right, press... Read more
Assertion failed on expression: 'didInsert' after opening Polybrush tab ...
Edit (thomas.lopez): Problem appears here in Polybrush but it is coming from IMGUI Gradient in the Editor window and not Polybrush r... Read more
[Input System][Controller] Gamepad right stick sensitivity is lower in B...
Reproduction steps:1. Open the attached user's project "TutorialNewInput.zip"2. In the Project Window under "Assets/Scenes" open "FP... Read more
[UaaL][Metal] Graphic resources allocated in the scene are not released ...
Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
[URP] Shadows disappear instantly instead of fading out when using the D...
How to Reproduce:1. Open the user's attached "URP12_Bugs" project2. Open the "Bug" Scene3. In the Game view focus on the Cube and st... Read more
TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...
Reproduction steps:1. Open the attached "1349920.zip" project2. Open the "SampleScene" Scene3. Open Game view Expected result: "Text... Read more
Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Select "Sphere" in the Hierarchy4. Expand ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names