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DataBinding causes the UXML file to be considered as modified when no ch...
How to reproduce: 1. Open the “BugReport.zip“ project 2. Open the “BugReport02“ scene 3. Open the “MainScreen.uxml“ in the UI Builde... Read more
The UIToolkit Dropdown menu does not show the last item when accessed in...
How to reproduce: 1. Open the “UIToolkitBug.zip“ project 2. Open the “Example” scene 3. Enter the Play Mode 4, Select “Misc“ in ... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce: 1. Open the “Scrachpad.zip“ project 2. Open the “SampleScene“ 3. Build the project 4. Use both Inputs (white s... Read more
StringTable is imported incorrectly when the project is first opened in ...
How to reproduce: 1. Open the “肉鸽塔防正式v0.2.zip“ project 2. Build and run the project 3. Observe the “设置“ (“Settings“ in English) ... Read more
Profiler disconnects from WebGL Player when it gets clicked on in URP
Reproduction steps: 1. Open the attached “ProfilingIssue.zip” project 2. Open the Profiler Window (Window > Analysis > Profiler) 3. ... Read more
Crash on -[NSApplication _crashOnException:] when opening a specific cus...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Set the Editor layout to default (Window > Layout > Default) 3. O... Read more
Sprite editor does not allow creating new sprite tiles in a sprite sheet...
Reproduction steps: 1. Open the user-attached project 2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory... Read more
Crash on block_locate_free when rendering a specific scene
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
“SendMessage cannot be called“ warning is thrown when re-importing an En...
How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more
A submenu disappears on MacOS when the MenuItem method argument "isVaria...
How to reproduce: 1. Open the “DS Test 2023.zip“project 2. Navigate to Tools > Pixel Crushers > Dialogue System 3. Observe the su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected