Search Issue Tracker

0
votes
Fixed

[Umbra] Default reflection texture also contains objects from the scene

Progressive Lightmapper

-

Dec 04, 2017

-

Version/s: 2017.3.0b6

Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. S... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled

Progressive Lightmapper

-

Dec 04, 2017

-

Version/s: 2018.1.0a7

Steps for reproductıon:1) Open attached project2) Ensure that baking backend is set to Progressive Lightmapper3) Ensure that `View P... Read more

1
votes
Fixed

'Optimized GUI Block text buffer too large' error is thrown if Player Se...

Inspector Framework

-

Dec 04, 2017

-

Version/s: 2017.2.0p3

To reproduce:1. Create a new project2. Change Inspector mode from 'Normal' to 'Debug'3. Open Player Settings Expected vs Actual: the... Read more

0
votes
Fixed

Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute

Visual Effects - Legacy

-

Dec 04, 2017

-

Version/s: 2017.2.0p2, 2017.2.0b1

Steps to reproduce:1. Open attached project "Crash.zip"2. Make sure the active scene is "Prologue"3. Enter Play mode Actual result: ... Read more

6
votes
Fixed

When leaving play mode error Assertion failed on expression: 'm_CurrentE...

Themes

-

Dec 03, 2017

-

Version/s: 2017.3.0a1, 2017.3.0f1

Steps to reproduce:1. Download 975044_repro.zip and open "test" scene2. Enter play mode3. Double click on here message in Console4. ... Read more

0
votes
Fixed

Particle System Stop Action Destroy doesn't destroy Particles which fini...

Visual Effects - Legacy

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Download project "ParticlesRepro.zip" and open in Unity2. Open "Scene" scene3. Enter play mode--Notice that thes... Read more

0
votes
Fixed

SphereCast returned hit point snaps to closest edge of mesh collider whe...

Physics

-

Dec 02, 2017

-

Version/s: 2017.2.0f3

1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more

0
votes
Fixed

Editor crash on profiling editor

Profiling

-

Dec 01, 2017

-

Version/s: 2017.3.0f1

- Open a new Unity project- Open Profiler window and dock it- In the Hierarchy window and Canvas gameobject (UI -> Canvas)- Then,... Read more

0
votes
Fixed

[UIELEMENTS] Blurriness when positioned on even + 0.5

Themes

-

Dec 01, 2017

-

Version/s:

To reproduce: open the graphic test #697 in branch 'editor/bugfix/blurry-pixel-cache-regression'. Position any of the large "Alignme... Read more

0
votes
Fixed

UnityWebRequest.SerializeFormSections Produces Incorrect Content-Disposi...

WebRequest

-

Dec 01, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open the attached project2. Open the Game view3. Check the Data generated by UnityWebRequest.SerializeFormSectio... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.