Search Issue Tracker
[Umbra] Default reflection texture also contains objects from the scene
Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. S... Read more
[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled
Steps for reproductıon:1) Open attached project2) Ensure that baking backend is set to Progressive Lightmapper3) Ensure that `View P... Read more
'Optimized GUI Block text buffer too large' error is thrown if Player Se...
To reproduce:1. Create a new project2. Change Inspector mode from 'Normal' to 'Debug'3. Open Player Settings Expected vs Actual: the... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce:1. Open attached project "Crash.zip"2. Make sure the active scene is "Prologue"3. Enter Play mode Actual result: ... Read more
When leaving play mode error Assertion failed on expression: 'm_CurrentE...
Steps to reproduce:1. Download 975044_repro.zip and open "test" scene2. Enter play mode3. Double click on here message in Console4. ... Read more
Particle System Stop Action Destroy doesn't destroy Particles which fini...
How to reproduce:1. Download project "ParticlesRepro.zip" and open in Unity2. Open "Scene" scene3. Enter play mode--Notice that thes... Read more
SphereCast returned hit point snaps to closest edge of mesh collider whe...
1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more
Editor crash on profiling editor
- Open a new Unity project- Open Profiler window and dock it- In the Hierarchy window and Canvas gameobject (UI -> Canvas)- Then,... Read more
[UIELEMENTS] Blurriness when positioned on even + 0.5
To reproduce: open the graphic test #697 in branch 'editor/bugfix/blurry-pixel-cache-regression'. Position any of the large "Alignme... Read more
UnityWebRequest.SerializeFormSections Produces Incorrect Content-Disposi...
How to reproduce:1. Open the attached project2. Open the Game view3. Check the Data generated by UnityWebRequest.SerializeFormSectio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code