Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
Issue ID
974673
Regression
No
[UIELEMENTS] Blurriness when positioned on even + 0.5
To reproduce: open the graphic test #697 in branch 'editor/bugfix/blurry-pixel-cache-regression'. Position any of the large "Alignment Setup" objects to an even + 0.5 (e.g. 98.5, 100.5, 102.5, etc). Observe the blurriness. This may be caused by the rounding difference between C++ and C#. See https://unity.slack.com/archives/C0QBL1TPZ/p1509119699000114
Once the issue is fixed, a graphic test case should be added to cover this issue and the new case should be documented properly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment