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[macOS] Build with IL2CPP scripting backend fails on Xcode
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Player3. Switch Scripting Backend for Standalone t... Read more
Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...
How to reproduce:1. Open the attached "1297288 repro" project2. Open the "Test" Prefab from Assets > Scenes folder3. Select the "... Read more
EditorGUI.RectIntField fields have different Width and Height compared t...
Reproduction steps:1. Download and open the attached project "RectIntTest.zip"2. Open scene 'SampleScene'3. Select GameObject 'TestO... Read more
[IMGUI] The properties under Scoped Registries are overlapping when the ...
Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more
[Localization] Export XLIFF generates table with Notes node when notes a...
How to reproduce:1. Open attached "Localization_XLIF_export_bug.zip" project2. Select Window/Asset Management/Localization Tables3. ... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro:1) Be sure to have iOS support installed.2) Create new project and set build target to iOS.3) Generate standard reflection pro... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more
Spamming warning in URP Template
Steps:1. Create new URP template2. Change package manifest to use local Graphics folder, latest master3. Open SampleScene4. Observe ... Read more
[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode
Reproduction steps:1. Create a new project2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store)3. In the top-left menu bar navig... Read more
[UI/UX] "Force stop" and "Cancel" buttons don't disappear after finishin...
Steps to repro:1. Create new project;2. Open "SampleScene" scene;3. Select File>New Scene;4. In the appeared window select "Basic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open