Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2019.4
2020.1
2020.2
2021.1
2021.1.0a2
Issue ID
1287275
Regression
No
[Profiler] Null reference Exception thrown on maximizing 'UI System Preview' Window
Under 'UI Details' Profiler Module on detaching 'UI System Preview' Window, when it is docked and maximized, Null reference Exception thrown in console. Refer attached video
Steps to repro:
1. Create a new project.
2. Menu > Window > Analysis > Profiler
3. Select UI Modules > "Detach" window tab
4. Drag and Dock 'UI System Preview' Window > Maximize
Actual Result:
Null reference Exception is thrown on maximizing 'UI System Preview' Window
Expected Result:
On maximizing 'UI System Preview' Window, it should get maximized without any error in the console.
Occurring on:
2021.1.0a2, 2020.2.0b9, 2020.1.11f1, 2019.4.11f1, 2018.4.0f1
Environment:
Only on macOS 10.15
Stack Trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.WindowLayout.MaximizePresent (UnityEditor.EditorWindow win) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs:972)
UnityEditor.WindowLayout.Maximize (UnityEditor.EditorWindow win) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs:902)
UnityEditor.DockArea.Maximize (System.Object userData) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:609)
UnityEditor.GenericMenu.CatchMenu (System.Object userData, System.String[] options, System.Int32 selected) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/GenericMenu.cs:124)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment