Search Issue Tracker
Fixed in 2021.1
Votes
0
Found in
2018.4
2019.4
2020.1
2020.2
2021.1
2021.1.0a2
Issue ID
1287275
Regression
No
[Profiler] Null reference Exception thrown on maximizing 'UI System Preview' Window
Under 'UI Details' Profiler Module on detaching 'UI System Preview' Window, when it is docked and maximized, Null reference Exception thrown in console. Refer attached video
Steps to repro:
1. Create a new project.
2. Menu > Window > Analysis > Profiler
3. Select UI Modules > "Detach" window tab
4. Drag and Dock 'UI System Preview' Window > Maximize
Actual Result:
Null reference Exception is thrown on maximizing 'UI System Preview' Window
Expected Result:
On maximizing 'UI System Preview' Window, it should get maximized without any error in the console.
Occurring on:
2021.1.0a2, 2020.2.0b9, 2020.1.11f1, 2019.4.11f1, 2018.4.0f1
Environment:
Only on macOS 10.15
Stack Trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.WindowLayout.MaximizePresent (UnityEditor.EditorWindow win) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs:972)
UnityEditor.WindowLayout.Maximize (UnityEditor.EditorWindow win) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/WindowLayout.cs:902)
UnityEditor.DockArea.Maximize (System.Object userData) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:609)
UnityEditor.GenericMenu.CatchMenu (System.Object userData, System.String[] options, System.Int32 selected) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/GenericMenu.cs:124)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] SystemInfo.systemMemorySize returns negative values
- [Physics Debugger] Colliders are visualized even if their Layer is not selected in the Show Layers property
- Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
- [UWP] Builds fail with Rewired
- [macOS] Video Player's 5.1 audio channel layout is incorrect when outputting to Audio Source
Add comment