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Warnings are logged for editor-only assemblies when building project
How to reproduce:1. Open user's project "BugReport13.zip"2. Go to File -> Build Settings3. Make sure Target Platform is set to Wi... Read more
[XR SDK] [Oculus] SetFoveation Level throws Error exception when execute...
Reproduction steps:1. Open the attached project ("U2021.zip")2. Open SampleScene scene3. Enter Play mode4. Open the Console Window E... Read more
[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...
How to reproduce:1. Create a new HDRP Template project2. Select the RenderPipeline Asset3. Enable the "Realtime Raytracing (Preview)... Read more
Prefab relations break when unpacking outermost Prefab in nested Prefabs
How to reproduce:1. Open attached project "1287352.zip"2. Open "SampleScene" Scene3. In Hierarchy window > Click on "Prefab1"4. I... Read more
[WebGL][Safari] "Fullscreen is not supported on this browser." error is ...
How to reproduce:1. Create a new project with the default 3D template2. Make a WebGL build3. Host the WebGL build4. Open the built W... Read more
The Inspector window indicates that there are unapplied changes after ch...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'pexels-photo-242616.jpeg' texture3. Change ... Read more
[Shadergraph] Choosing two enum keyword display names that don't overlap...
Repro steps:1. Create an enum keyword in shader graph2. Name the first entry "A"3. Name the second entry "a"Expected result: the inp... Read more
[UX Issue] Quick buttons (Layers, Generate Lighting, Global Search) don'...
How to reproduce:1. Open a new project2. Press the "Auto Generate Lighting" quick button at the bottom right of the Editor3. Press t... Read more
[Android] ASTC HDR check may cause issues with RenderDoc
On some Adreno devices such as Oculus Quest 2 Unity creates a temporary EGL context to check for ASTC HDR support on Vulkan.This is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector