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Editor runs server code when Play Mode is entered with Client role
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. In the Editor toolba... Read more
CLONE - Malloc(Temp) Pool keeps increasing when executing the Job.Run() ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/MemoryLeak/MemoryLeakTest.unity” Scene 3. Build... Read more
Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJu...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “Assets/Dematic/Fep/Test/Integration/Pouch/XOJunctionI... Read more
[Android] Splash screen is rendered outside the safe area when "Render o...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure “Render outside safe area” is not marked at (menu: Edit... Read more
[Mobile] TimeZone.CurrentTimeZone returns UTC 0 when Peru time zone (-5 ...
Steps to reproduce: 1. Open the attached user's project "TimeZone test project.zip" 2. Switch to Android Platform, Development bui... Read more
[Quest] Native virtual keyboard does not show input and does not close o...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and Run on Quest the “Assets/Scenes/DemoScene.unity“ Scene ... Read more
"MissingComponentException" errors are thrown when using Terrain with no...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Select the “Terrain” GameObjec... Read more
DualSense controller Rebinding for Composite displays different strings ...
Reproduction steps: 1. Open the attached “ps5 controller bug.zip“ project 2. Connect the DualSense controller 3. Open “RebindingU... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps: 1. Open the “PS_test.zip” project 2. Open the “SampleScene” and Enter Play mode 3. Observe the Scene view (e... Read more
Crash on SystemNative_FcntlSetCloseOnExec when creating a new 3D project
Reproduction steps: 1. Create a new 3D project or 1. Create a new 3D project 2. Open “Assets/Scenes/SampleScene.unity” scene 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected