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Fixed in 6000.0.0b16

Under Consideration for 2022.3.X



Found in



Issue ID




[Quest] Native virtual keyboard does not show input and does not close or pass values to the input field when built on Quest



Reproduction steps:
1. Open the attached project "ReproProj"
2. Build and Run on Quest the “Assets/Scenes/DemoScene.unity“ Scene
3. In Player, click on one of the input fields
4. Write any text
5. Close the keyboard by pressing the blue Button with a checkmark icon

Expected result: The keyboard shows text and can be closed with the text present in the input field
Actual result: The keyboard is not showing typed-in text and cannot be closed or typed-in text is present on the keyboard but does not enter into the input field

Reproducible with: UGUI 2.0.0 (6000.0.0b13)
Could not test with: UGUI 1.0.0 (2022.3.22), UGUI 3.0.0-exp.3 (2023.2.15f1, 6000.0.0b13) (Keyboard does not appear)

Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

- Could not test with Windows Standalone Player or in Play Mode due to keyboard not appearing

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