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[UI] Realtime Lightmap Visualization for Terrain is not working
Steps for reproduction:1) Download the project below and open the scene2) Generate the lighting with Realtime Gi3) Open Lighting win... Read more
SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce:1. Open user's attached project2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset bun... Read more
Unity crashes at mono_class_array_element_size when opening iOS project ...
To reproduce:1. Open attached project Expected result: Unity successfully loads projectActual result: Unity crashes on launch Reprod... Read more
.PSD file has black texture when imported to Unity Editor
To reproduce: 1. Open Unity and create new 3D project2. Import "LW_Tex_Sidewalk_Corner_Broken_Details.psd" to your project Expected ... Read more
Reparenting UI after setting "anchorMin" and "anchorMax" with scripts ca...
Reproduction steps: 1. Open "UIBug.zip" project2. Open "Test" scene3. In the Hierarchy window go to "Canvas" -> "Item" and switch... Read more
Editor crashes on profiling::Profiler::FlushChannels after using Profile...
Steps to reproduce:1. Open attached “Voxel Engine.zip” Unity project2. Open “Development Scene” scene3. Open Window->Profiler4. E... Read more
Unity::SurfaceObserver::SetVolumeAsAxisAlignedBox crashes when entering ...
To reproduce: 1. Download attached project "Robot Test.zip" and open in Unity2. Open "moving_robot_cube_parentChild" scene3. Enter P... Read more
[OSX] Unity Editor fails to build project when Performance Reporting is ...
To reproduce: 1. Download attached project "CrashRepo.zip" and open in Unity2. Open "test" scene3. Go to the Services window4. Enabl... Read more
[Profiler] File created with Profiler.logFile is not updated with profil...
To reproduce: 1. Download and open attached "repro980524.zip" project.2. Open "scene" Scene.3. Open "TestProfiler.cs" script and set... Read more
PlayerSettings.SetTemplateCustomValue Access Modifier should be changed ...
When trying to edit WebGl Template the only one possible way to do it is using Reflection "Builder" script, method lines(58-63).Sugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject