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[IL2CPP] NotImplementedException is thrown when use System.IO.Pipes
Steps to reproduce:1. Download attached project2. Build a standalone player with IL2CPP backend3. Navigate to C:\Users\[USERNAME]\Ap... Read more
Editor performance drops significantly when resizing tabs on Vulkan API
How to reproduce:1. Create a new project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Se... Read more
[IL2CPP] Application crashes at vdso while creating WeakReference when b...
To reproduce:1. Open attached project2. Make sure player settings are set as below:Scripting Backend = IL2CPPC++ Compiler Configurat... Read more
Crash on TextureStreamingJob when switching Quality Level
How to reproduce:1. Open the "TextureStreamingBug.zip" project2. Open the "Demo.unity" scene3. Press Play4. Press "Crash me" button ... Read more
The first Gradient Color key is assigned a previous color from a differe...
How to reproduce:1. Create a new project2. In the Hierarchy Window create a new particle system3. In its Inspector enable "Color Ove... Read more
[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...
To reproduce:1. Open attached project "Metal_iOS_Bug.zip"2. Open "SampleScene.unity" scene3. Make sure that Metal Editor Support is ... Read more
[Hub] Scrolling with touch input doesn't work
Steps to reproduce:1. Open Unity Hub on a device with touch support2. Open Projects tab (make sure that all project doesn't fit in t... Read more
Undo functionality broken for Version Control credential fields
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Editor3. Under the Version Control's "Mode" setti... Read more
Text Mesh Pro Material Preset dropdown does not repaint after changing i...
Steps to reproduce:1. Open attached Unity project2. Select "TextMeshPro Text.prefab" asset in Project View3. Try to change Material ... Read more
[Mac] DownloadHandlerAudioClip.GetContent throws InvalidOperationException
How to reproduce:1. Open the attached project2. Open the "scene01.unity" scene3. Press Play4. Write "Evolve.wav" into the Input Fiel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open