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[Addressables] Hosting "Enable" state resets after AssemblyReload
How to reproduce:1. Open the user's attached project2. Select Window/Asset Management/Addressables/Hosting and enable hosting3. Crea... Read more
Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...
Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2021... Read more
[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps:1. Create a new project2. Download Firebase SDK from https://firebase.google.com/download/unity3. Extract it and ... Read more
GameObject is constrained in world space when setting angularVelocity on...
How to reproduce:1. Open the attached project's Scene labeled "BugRbSetAngularVelocity"2. Enter the Play Mode3. In the Game View, in... Read more
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...
Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more
[HDRP] [Metal] Ghosting with MSAA enabled
Version tested: 2021.2.0a20 + Master (a6aef88e698b9fe24a1896cd2fb9c2a482eac1a0) Steps to reproduce: 1) Open attached scene. Or simpl... Read more
[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene afte...
How to reproduce:1. Create a new HDRP Template project2. Open the Scene "SampleScene"3. In the Scene create an empty GameObject4. Sa... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps:1. Open customer's project from the drive link (cmd+f "usp=sharing")2. Build for iOS Expected result: the project... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved