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Texture streaming causes all textures to be point filtered in Player whe...
Reproduction steps:1. Open the attached project “PointFilterBuild”2. Open Edit > Project Settings > Player3. Under Other Setti... Read more
[Linux][Mono] Crash on mono_exception_walk_trace when entering the Play ...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “/Assets/LuaTest.cs” Script File and change the scriptName v... Read more
Memory usage rapidly increases when capturing a GameObject with a Line R...
How to reproduce:1. Open the attached user project “Texture2D Memory Test.zip“2. Build and Run (File>Build And Run)3. Press “Capt... Read more
NullRef Error in console when installing UI Builder
Repo steps: Open Unity Scene Open Window > Package Manager Click the "" Choose "Install package by name" Type "com.unity.ui.build... Read more
Compute Shader GPU Readback is incorrect when using an integrated GPU
How to reproduce:1. Change the Editor’s used GPU to the integrated GPU2. Open the "Integrated_GPU" project3. Open the "Main" scene4.... Read more
[Addressables] OperationException errors appear when using Synchronous l...
How to reproduce:1. Download and open the attached project2. Build Addressables by going to "Addressable Groups" > "Build" > "... Read more
Async Scene load operation with allowSceneActivation set to false comple...
How to reproduce:1. Open the attached user project “My project.zip“2. Open Scene “SampleScene”3. Enter Play Mode4. Switch to another... Read more
ULF License check fails if the file name contains a "."
Reproduction steps:1. Navigate to %ProgramData%/Unity (Library/Application Support/Unity on macOS)2. Rename Unity_lic.ulf to Unity.l... Read more
Fatal freeze when playing a VFX made with VFX Graph and consisting many ...
Reproduction steps:1. Open the “VFXProjectStripped“ project2. Open the "SampleScene” scene3. Enter the Play Mode and wait a few seco... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used