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1
votes
Fixed

[TMP] HasCharacters() is always returning false when the accessed font h...

Package: TextMeshPro

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Jan 13, 2022

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Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1394817.zip"2. Build and Run on standalone/mobile platform3. Observe the text in ... Read more

1
votes
Fixed

[TMP] Unicode characters are not applied when setting text from prefab t...

Package: TextMeshPro

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Feb 02, 2022

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Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more

0
votes
Fixed

[Undo] TMP GameObjects remain in the scene after undoing their creation ...

Package: TextMeshPro

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Feb 03, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Create a Button - TextMeshPro in the active scene3. Press Ctrl+... Read more

0
votes
Fixed

NullReferenceException is thrown when editing the Name of a Sprite in a ...

Package: TextMeshPro

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Jan 20, 2022

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Version/s: 3.2.0-pre.1

Reproduction steps:1. Open the attached 'TestProject-2020.3' project2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Spri... Read more

0
votes
Fixed

Crash when undoing the creation of 3D TMP Text GameObject that's a child...

Package: TextMeshPro

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May 15, 2022

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Version/s: 3.0.6

How to reproduce:1. Open project "Undo.zip"2. Open the "Cube" GameObject in the Prefab Mode3. In the "Cube" Prefab Hierarchy add Can... Read more

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