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Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps: 1. Open the attached “Project” project 2. Open the “Assets/Scenes/LocaleSelector.unity” Scene 3. Enter the Pl... Read more
"Build report xxxxx not found" error is seen in the Profiler when Loadin...
How to reproduce: 1. Open the “IN-57235“ project 2. Open the “Startup“ Scene 3. In the Menu press Window → Analysis → Profiler 4... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/boot.unity” Scene 3. In Hierarchy, select “Game... Read more
ODR files from the local path are not loaded when using Addressables
How to reproduce: 1. Open the attached “addressablesLoad.zip” project 2. Open the “ResourceManagerConfig.cs” file 3. Observe the ... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps: 1. Open the attached “My project (1047) - Copy.zip“ project 2. Open the Addressables Groups window (Window > A... Read more
Profiler throws “KeyNotFoundException” errors for remote catalogs when i...
How to reproduce: 1. Open the “Addressable Playground” project 2. Open the Addressable Groups window (Window > Asset Management > ... Read more
JsonReaderException error is logged in the Console when the size of the ...
Reproduction steps: 1. Open the attached project “ReproProj“ 2. Go to the Edit > ProjectSettings > Services 3. Select your organi... Read more
[Android] A Significant spike in the performance occurs when loading a T...
Reproduction steps: 1. Open the attached “ASQWE” project 2. Open the Profiler Window (Window > Analysis Profiler) 3. In the Profiler... Read more
SpriteAtlas addressable bundle size is doubled if previous build cache i...
Reproduction steps: 1. Open user attached project "AddressablesSizeRepro_1.21.19" 2. Open Window > Asset Management > Addressabl... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce: 1. Open the attached project "AddressablesReproduceIssue.zip" 2. Enter Play Mode 3. Click the "Initialize Async... Read more
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