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Addressables Assets are serialized in an arbitrary order when adding to ...
Reproduction steps: 1. Open the attached 'AddressablesSortOrder' project 2. Go to the 'Window -> Asset Management -> Addressables ... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/boot.unity” Scene 3. In Hierarchy, select “Game... Read more
ODR files from the local path are not loaded when using Addressables
How to reproduce: 1. Open the attached “addressablesLoad.zip” project 2. Open the “ResourceManagerConfig.cs” file 3. Observe the ... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps: 1. Open the attached “My project (1047) - Copy.zip“ project 2. Open the Addressables Groups window (Window > A... Read more
Profiler throws “KeyNotFoundException” errors for remote catalogs when i...
How to reproduce: 1. Open the “Addressable Playground” project 2. Open the Addressable Groups window (Window > Asset Management > ... Read more
JsonReaderException error is logged in the Console when the size of the ...
Reproduction steps: 1. Open the attached project “ReproProj“ 2. Go to the Edit > ProjectSettings > Services 3. Select your organi... Read more
Addressables Build with Unique Bundle IDs fails when Bundle Naming Mode ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Addressables Groups window (Window > Asset Management > Ad... Read more
CheckForCatalogUpdates() returns 0 even when there is updated content av...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open Command Prompt and navigate to the root project directory con... Read more
Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps: 1. Open the attached “Project” project 2. Open the “Assets/Scenes/LocaleSelector.unity” Scene 3. Enter the Pl... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce: 1. Open the user’s attached “Bug localization addressable labels.zip” project 2. Open the “Addressables Groups” ... Read more
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