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TexelSize is always 1 for Particle System's Renderer when using Shader G...
How to reproduce:1. Open the user's attached "TexelSizeBug.zip" project2. Open the "Scene" Scene3. Enter Play Mode4. Observe the Spr... Read more
[UI Toolkit] Selecting and removing a chunk of text in TextField produce...
How to reproduce:1. Open the user's attached project("bug_report_text_field_erase_error.zip")2. In the toolbar select "BugReport" &g... Read more
Editor crashes on physx::writeCompressedContact when entering Play mode
Reproduction steps:1. Open the user's attached "SmokeSim.zip" project2. Load the "Zuma" scene3. Enter Play mode4. Wait 5-10 seconds-... Read more
Characters in text fields are shown in GUI.TextArea when IME characters ...
How to reproduce:1. Setup Google or Microsoft IME (Google IME for Japanese can be found here: https://www.google.co.jp/ime/ Microsof... Read more
[HDRP] Fog effect on secondary Camera creates an opaque sky effect on th...
Reproduction steps:1. Create a new HDRP template project2. Create a new Camera3. Set the new Camera's background to "None" and Culli... Read more
ParticleSystem.Prewarm is caused when calling ParticleSystem.Simulate ev...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the "Space" key4. Open up ... Read more
[iOS] Player crashes during animation 'UnityGfxDeviceWorker' UnityFramew...
Reproduction steps:1. Open the project in "anim2dcrash.zip"2. Open "SampleScene"3. Build and Deploy the project to an iOS device4. W... Read more
[CPU PLM] LODs which have a small geometry are not baking correctly
Steps to reproduce: 1. Open attached project "BakingLOD_2020.1.0b1.zip"2. Open SampleScene3. Open the Lighting window, and Generate ... Read more
[UWP] Backspace not working on Unity UI Input Field on HoloLens 2 builds
How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more
[UWP] TMP Input Field doesn't show word suggestion on TouchScreenKeyboard
How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera