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Fixed in 5.0.0-pre.10



Found in [Package]

5.0.0 pre.7

Issue ID




[Probuilder] Invalid vertex errors are thrown on playing the Audio Visualizer package sample of Probuilder

Package: Probuilder


How to reproduce:
1. Create a new 3D Template project
2. Window > Package Manager > Probuilder > Install
3. Import Runtime examples from the ProBuilder samples
4. Open the Audio Visualizer Scene > Hit Play
5. Select the FFT Source gameObject in the Hierarchy
6. Expand the 3D Sound Settings section under the Audio Source component
7. Observe the Console window

Expected result: No errors are thrown
Actual result: Invalid vertex errors are thrown when the 3D Sound Settings section is expanded

Reproducible with: 4.1.0, 4.4.0, 5.0.0-pre.7(2019.4.12f1, 2020.1.9f1, 2020.2.0b14, 2021.1.0a8)

1. Reproducible on Windows and Mac

Stack trace:
Mesh 'NormalCurveRendererMesh': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
Mesh bounds min=(0.00, 0.00, 0.00), max=(1.60, 4493203713429315721967871983616.00, 0.00). Please make sure the mesh is exported without any errors.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

  1. Resolution Note (fix version 5.0.0-pre.10):

    Fixed in - ProBuilder 5.0.0-pre.10 which is available in Unity 2019.4 and above
    PR -

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