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Fixed in 5.0.0-pre.10
Votes
0
Found in [Package]
5.0.0 pre.7
Issue ID
1296494
Regression
No
[Probuilder] Invalid vertex errors are thrown on playing the Audio Visualizer package sample of Probuilder
How to reproduce:
1. Create a new 3D Template project
2. Window > Package Manager > Probuilder > Install
3. Import Runtime examples from the ProBuilder samples
4. Open the Audio Visualizer Scene > Hit Play
5. Select the FFT Source gameObject in the Hierarchy
6. Expand the 3D Sound Settings section under the Audio Source component
7. Observe the Console window
Expected result: No errors are thrown
Actual result: Invalid vertex errors are thrown when the 3D Sound Settings section is expanded
Reproducible with: 4.1.0, 4.4.0, 5.0.0-pre.7(2019.4.12f1, 2020.1.9f1, 2020.2.0b14, 2021.1.0a8)
Notes:
1. Reproducible on Windows and Mac
Stack trace:
Mesh 'NormalCurveRendererMesh': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
Mesh bounds min=(0.00, 0.00, 0.00), max=(1.60, 4493203713429315721967871983616.00, 0.00). Please make sure the mesh is exported without any errors.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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Resolution Note (fix version 5.0.0-pre.10):
Fixed in - ProBuilder 5.0.0-pre.10 which is available in Unity 2019.4 and above
PR - https://github.com/Unity-Technologies/com.unity.probuilder/pull/359/commits/1ffaccdf47200bb75d0852c4c96fdf274427d4c3