Search Issue Tracker

0
votes
Fixed

Integer field is displayed when having public Enum variables in classes ...

Inspector Framework

-

Apr 01, 2018

-

Version/s: 2018.1.0b13

To reproduce:1. Open user's project2. In Project window, select CustomAsset3. Observe Inspector window Expected: public Enum variabl... Read more

0
votes
Fixed

Capturing the mouse with IEventDispatcher in Animator produces warning i...

Themes

-

Apr 01, 2018

-

Version/s: 2017.3.0f3

Reproduction steps:1. Download user's project and open in Unity2. Open Debug -> WatchCapture3. Open Window -> Animator and add... Read more

0
votes
Fixed

Legacy diffuse shader doesn't work with Progressive Lightmapper

Progressive Lightmapper

-

Mar 31, 2018

-

Version/s: 2018.1.0b13

How to reproduce:1. Open user's project (Lightmap issue 2018.1b.zip)2. Open scene "3B_scene.unity"3. Bake lightmap using Progressive... Read more

0
votes
Fixed

[FBX] Changes made to a fbx prefab in the Hierarchy Window aren't revert...

Scene Management

-

Mar 31, 2018

-

Version/s: 2017.2.0f3, 2018.1.0b13

1. Open QA attached project "fbxPrefab"2. Open scene "test"3. Add "Rock" to the Hierarchy Window4. Add some components to the GameOb... Read more

1
votes
Fixed

[iOS] Crash with Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:222

Mobile

-

Mar 31, 2018

-

Version/s: 2017.3, 2018.1.0b12

Reproduction steps:1. Open the attached project.2. Build and start "theScene" to an iOS device.3. Wait up to 2 minutes.- Crash. thre... Read more

0
votes
Fixed

[UnityJobSystem] IJobParallelFor is slower with ComputeJobOptimization a...

Profiling

-

Mar 30, 2018

-

Version/s: 2018.1.0b12

How to reproduce:1. Open tester-submitted project (Raytracer.zip)2. Open scene "raytracer.unity"4. Play the scene5. Comment out "[Co... Read more

0
votes
Fixed

[SRP][Templates] Reflection probes don't check against assigned render p...

Progressive Lightmapper

-

Mar 30, 2018

-

Version/s: 2018.1.0f1

I created a new project and chose the Lightweight Render Pipeline for VR. All of the geometry appeared hot pink in Game view and Sce... Read more

0
votes
Fixed

[UWP] IL2CPP project is failing to PInvoke iphlpapi.dll

Universal Windows Platform

-

Mar 30, 2018

-

Version/s: 2018.2.0a6

Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend3. Run project in Visual studios (Debug x64)4... Read more

0
votes
Fixed

Crash in CreateDirect3D11SurfaceFromDXGISurface after generating lightin...

Progressive Lightmapper

-

Mar 30, 2018

-

Version/s: 2018.2.0a2, 2018.2.0a7

Steps to repro: 1. Open attached project and 't1TerrainSimple' scene;2. Open Lighting window (Window>Lighting>Settings);3. Pre... Read more

0
votes
Fixed

[Profiler] Profiler doesn't list any calls in the "show calls" panel for...

Profiling

-

Mar 30, 2018

-

Version/s: 2018.2.0a4, 2018.2.0a7

Profiler not showing GPU usage "to" and "from" calls in show calls section while clicking on samples. Steps to repro:1. Open _Comple... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.