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Fixed in 2018.2.X



Found in


Issue ID




Capturing the mouse with IEventDispatcher in Animator produces warning in console



Reproduction steps:
1. Download user's project and open in Unity
2. Open Debug -> WatchCapture
3. Open Window -> Animator and add an Animator Controller
4. Select the "New State" and drag it on the line to the list of Layers
5. Click on the GraphUI

Expected: no warning appears
Actual: warning appears

Reproduced on: 2017.3.2f1; 2017.4.1f1; 2018.1.0b13; 2018.2.0a8

Note: warning:
"Should not be capturing when there is a hotcontrol
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"
IEventDispatcher was introduced from 2017.3

Fixed on: 2018.3.0a1

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