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0
votes
Won't Fix

Light Explorer tab selection changes on domain reloads

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

The current tab selection changes after domain reloads, that is for example when entering play mode or after script changes. Enable ... Read more

0
votes
Fixed

[Addressables] Static bundles are modified if their naming is "Use Filen...

Package: Addressables

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Mar 20, 2023

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Version/s: 1.18.16, 1.19.19, 1.21.9

Reproduction steps:1. Open the attached project “AddressableUpdate“2. Open Window > Asset Management > Addressables > Group... Read more

1
votes
Won't Fix

mouseDelta returns a large value when Cursor.lockState = CursorLockMode....

Package: Input System

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Mar 20, 2023

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Version/s: 1.4.4, 1.5.0

Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more

0
votes
Fixed

[Linux][UI Toolkit] Callback event is triggered twice when pressing on U...

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Mar 20, 2023

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Version/s: 2022.2.10f1

Reproduction steps:1. Open the attached “Test Project” Project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press o... Read more

0
votes
Fixed

[Linux][Input System] Left Alt key is recognized as pressed when Alt-Tab...

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Mar 20, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a6

Reproduction steps:1. Open the attached “221122_LeftAltBug” project2. Open the “Scenes/SampleScene” Scene3. Alt-Tab to a different w... Read more

0
votes
Fixed

GC allocates memory when using HDRP

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Mar 20, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the “unityHX” Project2. Open the “Assets/Vivid_arts/Mountain_lake/Scenes/MLRT_mountain.unity” Scene3. Ent... Read more

0
votes
Won't Fix

Square is displayed in Scene/Game view when typing in "\u3000" character...

Package: TextMeshPro

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Mar 20, 2023

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Version/s: 3.2.0-pre.4

Reproduction steps:1. Open the attached “Test Project” Project2. Open “Scenes/SampleScene” Scene3. Observe “Text (TMP)” GO Expected ... Read more

1
votes
Won't Fix

Animations on child objects do not finish when main thread is sleeping d...

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Mar 20, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b2, 2023.2.0a3, 2023.3.0a3

Reproduction steps:1. Open the “AnimationChild” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode and... Read more

0
votes
Fixed

Raycast hits are registered inconsistently when raycasting on a GameObje...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2022.3.0f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“2. Open Scene “TestScene“3. Enter Pl... Read more

3
votes
Won't Fix

Lights are only rendered on painted Terrain Textures of certain Layers w...

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Mar 20, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

How to reproduce:1. Open the attached user project “22_Testing.zip“2. Open Scene “SampleScene“3. Observe the “BadTerrain“ GameObject... Read more