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Screen.currentResolution returns incorrect information on certain Macs
Reproduction steps:1. Open the attached project "Resolution"2. Make sure "Default Is Native Resolution" is enabled in Edit > Proj... Read more
Visual Scripting Asset doesn't get opened in the Graph window when tryin...
How to reproduce:1. Open the attached '1301921.zip' project2. In the Project window double-click on the 'Test' Asset Expected result... Read more
ShaderGraph reference to HLSL file is lost after moving it to a differen...
Reproduction steps:1. Open the attached "case_1301915.zip" project2. In the Project window, move the Shaders folder into the Test fo... Read more
[macOS] Statistics window's statistics show 0 when in the Play Mode
How to reproduce:1. Create a new project2. Open the Statistics window in the Game view (top-right of the Game view->Stats3. Enter... Read more
[macOS] Crash on -[CocoaMainMenu addItems:toMenu:] when Apple internal d...
How to reproduce:1. On a macOS machine, in Terminal run command "defaults write com.unity3d.UnityEditor5.x _NS_4445425547 YES"2. Ope... Read more
Object picker fails to set selected Object when Array/List is defined be...
Reproduction steps:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select TestList GameObject3.... Read more
Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "World" > "Terrain" ... Read more
[HDRP][UNet] RenderTexture not visible and "Thread group size must be ab...
How to reproduce (Host):1. Open the user's attached "Command.zip" project (Host)2. Comment out the "rendertexture.Release()" line in... Read more
"JobTempAlloc has allocations that are more than 4 frames old" Warning d...
How to reproduce:1. Open the project attached in the edit ("ecsluk.zip")2. Enter Play mode Expected results: The JobTempAllocs warni... Read more
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