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Editor does not reimport Texture2DArray when Build Target is changed
How to reproduce:1. Open the attached "Texture2DArraySwitchPlatform.zip" Project on the Android platform2. Navigate to "Assets > ... Read more
WasPressedThisFrame registers input right after rebinding on a PS4 contr...
How to reproduce:1. Open the user's attached project "WasPressedThisFrameBugRepro.zip"2. In the Project tab, open Assets/Scenes/Samp... Read more
API Updater fails with 'System.IO.DirectoryNotFoundException: Could not ...
Steps to reproduce: 1. Open project2. When asked, enter Safe Mode3. Notice API Updater error in the console Note: Editor needs to ha... Read more
Image is invisible in the Build if it's Aspect Ratio Fitter setting is s...
How to reproduce:1. Open the attached "1309817.zip" project2. Go to "SampleScene" scene3. Enter the Play Mode4. Notice the "Test" im... Read more
[IAP] Multiple same Assemblies error is thrown when upgrading IAP packag...
Reproduction steps:1. Open the attached project "Repo.zip"2. Open the project in Safe Mode and observe the errors Expected result: N... Read more
Reflection probes appear under-exposed when baking using the Lighting wi...
Steps to reproduce:1. Open the attached repro project2. Open the CornellBox scene3. Bake the lighting using the Lighting window4. No... Read more
Unity Player doesn't scale to match Screen Resolution correctly when mov...
Reproduction steps:1. Open user attached Project2. Build the Game3. Open the Player in Windowed mode4. Move the Window to a differen... Read more
Release button events are not called when using the new Input System and...
How to reproduce:1. Open the attached project (case_1309797_InputSystem)2. Open the Console window3. Click Play4. Click and hold the... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps:1. Open user's project "PysicsSelectionTestProject.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, not... Read more
Output Mesh nodes force VFXs to recompile when not neded.
Repro steps:1. Import the attached package in a VFX-enabled project2. Press CTRL+S3. Observe how the VFXs get re-compiled. Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions